Moldvay's “The Lost City” is without a doubt my favourite of the early D&D modules. There's so much fun to be had with the weird Cynidiceans, the faction play, and the mystery of what's happening in the pyramid. I've run this adventure top-to-bottom probably three or four times, over dozens of sessions. I've gathered what I learned from that into this “fan edit” dungeon, which I hope allows more people to appreciate what I love about the Lost City. In brief, here are the changes I've made:
- Removed the “lower levels” and rewritten the history of the pyramid to fit this.
- Moved the setting to medieval/early modern Earth.
- Removed some “D&Disms” such as evil humanoids and some other monsters.
- Edited the text and layout for easier reference.
- Changed treasure to a silver standard and slightly reduced the amount of treasure.
- Expanded information on joining each of the factions.
- Made minor adjustments to the maps and some encounters for tighter themes and more varied paths.
Still on the fence? Here's a quite positive review from Ten Foot Pole.